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SimpleGL
1.1.0
A framework for platform independent rendering
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Go to the source code of this file.
Classes | |
| struct | sgl::GLVersion |
| Structure for saving the OpenGL version. More... | |
Namespaces | |
| sgl | |
| Generic namespace for the SimpleGL framework. | |
Functions | |
| SIMPLEGL_GL_EXPORT void | sgl::initGL () |
| Initializes the OpenGL backend, this will also check available extensions and should be called after sgl::init(). More... | |
| template<typename E > | |
| GLint | sgl::to_GLint (E e) |
| Gets the GLint value from an enum class. More... | |
| template<typename E > | |
| GLenum | sgl::to_GLenum (E e) |
| Gets the GLenum value from an enum class. More... | |
| template<typename E > | |
| GLbitfield | sgl::to_GLbitfield (E e) |
| Gets the GLbitfield value from an enum class. More... | |
Variables | |
| SIMPLEGL_GL_EXPORT GLVersion | sgl::contextVersion |
| Stores the OpenGL version structure. More... | |
This file contains some general functions for the OpenGL Backend.
Definition in file backend_gl.hpp.
1.8.11