SimpleGL  1.1.0
A framework for platform independent rendering
File List
Here is a list of all documented files with brief descriptions:
[detail level 12345]
  Backends
  OpenGL
  include
  SimpleGL_gl
 SimpleGL_Backend_OpenGL.hpp
  src
 application_gl.cpp
 backend_gl.cpp
 batching_gl.cpp
 framebuffer_object.cpp
 gl_general.cpp
 glfw_window_gl.cpp
 manager_gl.cpp
 shader_objects.cpp
 texture_object.cpp
 vertex_array_object.cpp
 vertex_buffer_object.cpp
  Vulkan
  include
  SimpleGL_vk
 SimpleGL_Backend_Vulkan.hpp
  src
 application_vk.cpp
 backend_vk.cpp
 batching_vk.cpp
 command_buffer.cpp
 debug_report.cpp
 descriptor_set.cpp
 framebuffer.cpp
 glfw_window_vk.cpp
 graphics_pipeline.cpp
 logical_device.cpp
 manager_vk.cpp
 physical_device.cpp
 render_pass.cpp
 shader_module.cpp
 surface.cpp
 swapchain.cpp
 synchronization.cpp
 texture_image.cpp
 vertex_buffer.cpp
 vulkan_context.cpp
 vulkan_instance.cpp
  Core
  include
  SimpleGL
 application.hpp
 batching.hpp
 core.hpp
 event.hpp
 glfw_callback.hpp
 glfw_general.hpp
 glfw_window.hpp
 input.hpp
 lighting.hpp
 logging.hpp
 manager.hpp
 manager.tcc
 transform.hpp
 SimpleGL_Core.hpp
  src
 application.cpp
 batching.cpp
 core.cpp
 event.cpp
 glfw_callback.cpp
 glfw_general.cpp
 glfw_window.cpp
 logging.cpp
 transform.cpp