SimpleGL  1.1.0
A framework for platform independent rendering
Classes | Namespaces
graphics_pipeline.hpp File Reference
#include <SimpleGL_vk/SimpleGL_vk_Export.h>
#include <vector>
#include <vulkan/vulkan.h>
#include "render_pass.hpp"
#include "shader_module.hpp"

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Classes

class  sgl::GraphicsPipeline
 This class wraps a Vulkan graphics pipeline. More...
 

Namespaces

 sgl
 Generic namespace for the SimpleGL framework.
 

Detailed Description

Author
Heiko Brumme

This file contains a class to create a graphics pipeline.

Definition in file graphics_pipeline.hpp.