SimpleGL
1.1.0
A framework for platform independent rendering
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#include <SimpleGL_vk/SimpleGL_vk_Export.h>
#include <vector>
#include <vulkan/vulkan.h>
#include "render_pass.hpp"
#include "shader_module.hpp"
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Classes | |
class | sgl::GraphicsPipeline |
This class wraps a Vulkan graphics pipeline. More... | |
Namespaces | |
sgl | |
Generic namespace for the SimpleGL framework. | |
This file contains a class to create a graphics pipeline.
Definition in file graphics_pipeline.hpp.