SimpleGL
1.1.0
A framework for platform independent rendering
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Core
src
logging.cpp
Go to the documentation of this file.
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#include "
SimpleGL/logging.hpp
"
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#include <iostream>
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using namespace
std
;
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namespace
sgl
{
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Logger::Logger(
void
) {
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/* Nothing to do here */
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}
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void
Logger::logInfo(std::string message) {
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cout << message << endl;
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}
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void
Logger::logError(std::string message) {
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cerr << message << endl;
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}
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}
std
sgl
Generic namespace for the SimpleGL framework.
Definition:
application.hpp:18
logging.hpp
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