SimpleGL  1.1.0
A framework for platform independent rendering
logging.cpp
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1 
8 #include "SimpleGL/logging.hpp"
9 
10 #include <iostream>
11 
12 using namespace std;
13 
14 namespace sgl {
15 
16  Logger::Logger(void) {
17  /* Nothing to do here */
18  }
19 
20  void Logger::logInfo(std::string message) {
21  cout << message << endl;
22  }
23 
24  void Logger::logError(std::string message) {
25  cerr << message << endl;
26  }
27 }
Generic namespace for the SimpleGL framework.
Definition: application.hpp:18