SimpleGL
1.1.0
A framework for platform independent rendering
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#include <SimpleGL_vk/SimpleGL_vk_Export.h>
#include <vulkan/vulkan.h>
Go to the source code of this file.
Classes | |
struct | sgl::Queues |
This struct stores relevant device queues. More... | |
class | sgl::Device |
This class wraps a Vulkan logical device. More... | |
Namespaces | |
sgl | |
Generic namespace for the SimpleGL framework. | |
This file contains a class to create a logical device.
Definition in file logical_device.hpp.