SimpleGL
1.1.0
A framework for platform independent rendering
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#include <SimpleGL_vk/SimpleGL_vk_Export.h>
#include <vector>
#include <vulkan/vulkan.h>
Go to the source code of this file.
Classes | |
class | sgl::ShaderModule |
This class wraps a Vulkan shader module. More... | |
Namespaces | |
sgl | |
Generic namespace for the SimpleGL framework. | |
Enumerations | |
enum | sgl::ShaderStageBit { sgl::ShaderStageBit::VERTEX_BIT, sgl::ShaderStageBit::FRAGMENT_BIT } |
This enum stores supported shader stage flag bit. More... | |
This file contains a class to create a shader module.
Definition in file shader_module.hpp.