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SimpleGL
1.1.0
A framework for platform independent rendering
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#include <SimpleGL_gl/SimpleGL_gl_Export.h>#include <string>#include <GL/glew.h>#include <glm/glm.hpp>Go to the source code of this file.
Classes | |
| class | sgl::Shader |
| This class wraps an OpenGL shader object. More... | |
| class | sgl::ShaderProgram |
| This class wraps an OpenGL shader program. More... | |
Namespaces | |
| sgl | |
| Generic namespace for the SimpleGL framework. | |
Enumerations | |
| enum | sgl::ShaderType : GLenum { sgl::ShaderType::VERTEX_SHADER = GL_VERTEX_SHADER, sgl::ShaderType::FRAGMENT_SHADER = GL_FRAGMENT_SHADER } |
| This enum wraps the shader types. More... | |
This file contains classes to create shader objects and shader programs.
Definition in file shader_objects.hpp.
1.8.11