SimpleGL
1.1.0
A framework for platform independent rendering
|
#include <SimpleGL_gl/SimpleGL_gl_Export.h>
#include <string>
#include <GL/glew.h>
#include <glm/glm.hpp>
Go to the source code of this file.
Classes | |
class | sgl::Shader |
This class wraps an OpenGL shader object. More... | |
class | sgl::ShaderProgram |
This class wraps an OpenGL shader program. More... | |
Namespaces | |
sgl | |
Generic namespace for the SimpleGL framework. | |
Enumerations | |
enum | sgl::ShaderType : GLenum { sgl::ShaderType::VERTEX_SHADER = GL_VERTEX_SHADER, sgl::ShaderType::FRAGMENT_SHADER = GL_FRAGMENT_SHADER } |
This enum wraps the shader types. More... | |
This file contains classes to create shader objects and shader programs.
Definition in file shader_objects.hpp.