SimpleGL
1.1.0
A framework for platform independent rendering
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#include <SimpleGL_gl/SimpleGL_gl_Export.h>
#include <GL/glew.h>
Go to the source code of this file.
Classes | |
class | sgl::VertexArray |
This class wraps an OpenGL vertex array object. More... | |
Namespaces | |
sgl | |
Generic namespace for the SimpleGL framework. | |
Enumerations | |
enum | sgl::ValueType : GLenum { sgl::ValueType::BYTE = GL_BYTE, sgl::ValueType::UNSIGNED_BYTE = GL_UNSIGNED_BYTE, sgl::ValueType::SHORT = GL_SHORT, sgl::ValueType::UNSIGNED_SHORT = GL_UNSIGNED_SHORT, sgl::ValueType::INT = GL_INT, sgl::ValueType::UNSIGNED_INT = GL_UNSIGNED_INT, sgl::ValueType::FLOAT = GL_FLOAT, sgl::ValueType::DOUBLE = GL_DOUBLE } |
This enum wraps the vertex array object's value types. More... | |
This file contains classes to create vertex array objects.
Definition in file vertex_array_object.hpp.