11 #include "SimpleGL_Export.h" 57 static std::vector<Event*> getEvents();
64 static void addEvent(
Event* event);
67 static void clearEvents();
MouseButton
This enum wraps the GLFW mouse buttons.
static std::vector< Event * > events
Stores the events that got received.
Key
This enum wraps the GLFW keys.
EventType type
Stores the event type.
Modifier
This enum wraps the GLFW modifier bits.
Generic namespace for the SimpleGL framework.
Constant for a mouse button event.
Constant for a key event.
EventType
This enum contains different event types.
Action
This enum wraps the GLFW actions.
This abstract class defines a event for the application.
This class defines a key event, created by the KeyCallback.