SimpleGL  1.1.0
A framework for platform independent rendering
Classes | Namespaces | Macros
transform.hpp File Reference
#include "SimpleGL_Export.h"
#include <glm/glm.hpp>

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Classes

struct  sgl::Camera
 This struct defines a camera. More...
 
struct  sgl::Transformation
 This struct contains information to calculate the Model-View-Projection-Matrix. More...
 
class  sgl::Model
 This class contains static methods to calculate model matrices. More...
 
class  sgl::View
 This class contains static methods to calculate view matrices. More...
 
class  sgl::Projection
 This class contains static methods to calculate projection matrices. More...
 

Namespaces

 sgl
 Generic namespace for the SimpleGL framework.
 

Detailed Description

Author
Heiko Brumme

This file contains classes for calculating the MVP matrix.

Definition in file transform.hpp.