SimpleGL  1.1.0
A framework for platform independent rendering
sgl::ApplicationGL Member List

This is the complete list of members for sgl::ApplicationGL, including all inherited members.

Application(void)sgl::Applicationprotected
ApplicationGL(int width=640, int height=480, std::string title="SimpleGL Application (OpenGL backend)")sgl::ApplicationGL
batchsgl::ApplicationGLprotected
clear() overridesgl::ApplicationGLvirtual
dispose() overridesgl::ApplicationGLvirtual
handleEvents(std::vector< Event * > events)=0sgl::Applicationpure virtual
init()sgl::Application
mainLoop()sgl::Application
renderScene(float alpha)=0sgl::Applicationpure virtual
run()sgl::Application
runningsgl::Applicationprotected
shaderManagersgl::ApplicationGLprotected
targetFpssgl::Applicationprotected
targetUpssgl::Applicationprotected
textureManagersgl::ApplicationGLprotected
updateScene(float delta)=0sgl::Applicationpure virtual
windowsgl::Applicationprotected
~Application(void)sgl::Application
~ApplicationGL(void)sgl::ApplicationGL