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SimpleGL
1.1.0
A framework for platform independent rendering
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This is the complete list of members for sgl::ApplicationGL, including all inherited members.
| Application(void) | sgl::Application | protected |
| ApplicationGL(int width=640, int height=480, std::string title="SimpleGL Application (OpenGL backend)") | sgl::ApplicationGL | |
| batch | sgl::ApplicationGL | protected |
| clear() override | sgl::ApplicationGL | virtual |
| dispose() override | sgl::ApplicationGL | virtual |
| handleEvents(std::vector< Event * > events)=0 | sgl::Application | pure virtual |
| init() | sgl::Application | |
| mainLoop() | sgl::Application | |
| renderScene(float alpha)=0 | sgl::Application | pure virtual |
| run() | sgl::Application | |
| running | sgl::Application | protected |
| shaderManager | sgl::ApplicationGL | protected |
| targetFps | sgl::Application | protected |
| targetUps | sgl::Application | protected |
| textureManager | sgl::ApplicationGL | protected |
| updateScene(float delta)=0 | sgl::Application | pure virtual |
| window | sgl::Application | protected |
| ~Application(void) | sgl::Application | |
| ~ApplicationGL(void) | sgl::ApplicationGL |
1.8.11