SimpleGL
1.1.0
A framework for platform independent rendering
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This is the complete list of members for sgl::GraphicsPipeline, including all inherited members.
getDescriptorSetLayout() | sgl::GraphicsPipeline | |
getHandle() | sgl::GraphicsPipeline | |
getPipelineLayout() | sgl::GraphicsPipeline | |
GraphicsPipeline(RenderPass *renderPass, std::vector< ShaderModule * > shaderModules) | sgl::GraphicsPipeline | |
~GraphicsPipeline(void) | sgl::GraphicsPipeline |