SimpleGL
1.1.0
A framework for platform independent rendering
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This is the complete list of members for sgl::Model, including all inherited members.
identity() | sgl::Model | static |
rotate(float angle, float x, float y, float z) | sgl::Model | static |
rotate(float angle, glm::vec3 vector) | sgl::Model | static |
rotate(glm::mat4 matrix, float angle, float x, float y, float z) | sgl::Model | static |
rotate(glm::mat4 matrix, float angle, glm::vec3 vector) | sgl::Model | static |
scale(float x, float y, float z) | sgl::Model | static |
scale(glm::vec3 vector) | sgl::Model | static |
scale(glm::mat4 matrix, float x, float y, float z) | sgl::Model | static |
scale(glm::mat4 matrix, glm::vec3 vector) | sgl::Model | static |
translate(float x, float y, float z) | sgl::Model | static |
translate(glm::vec3 vector) | sgl::Model | static |
translate(glm::mat4 matrix, float x, float y, float z) | sgl::Model | static |
translate(glm::mat4 matrix, glm::vec3 vector) | sgl::Model | static |