SimpleGL
1.1.0
A framework for platform independent rendering
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This is the complete list of members for sgl::Texture, including all inherited members.
bind() | sgl::Texture | |
generateMipMap() | sgl::Texture | |
getHandle() | sgl::Texture | |
getHeight() | sgl::Texture | |
getWidth() | sgl::Texture | |
setMagFilter(TextureFilter filter) | sgl::Texture | |
setMinFilter(TextureFilter filter) | sgl::Texture | |
setWrapS(TextureWrap wrap) | sgl::Texture | |
setWrapT(TextureWrap wrap) | sgl::Texture | |
Texture(void) | sgl::Texture | |
uploadImage(int width, int height, unsigned char *data) | sgl::Texture | |
uploadImage(TextureData image) | sgl::Texture | |
~Texture(void) | sgl::Texture |