SimpleGL
1.1.0
A framework for platform independent rendering
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This is the complete list of members for sgl::WindowGL, including all inherited members.
centerWindow() | sgl::Window | |
getCursorPos() | sgl::Window | |
getCursorX() | sgl::Window | |
getCursorY() | sgl::Window | |
getHandle() | sgl::Window | |
getHeight() | sgl::Window | |
getSize() | sgl::Window | |
getTitle() | sgl::Window | |
getWidth() | sgl::Window | |
handle | sgl::Window | protected |
setHeight(int height) | sgl::Window | |
setKeyCallback(KeyCallback *callback) | sgl::Window | |
setMouseButtonCallback(MouseButtonCallback *callback) | sgl::Window | |
setSize(glm::ivec2 size) | sgl::Window | |
setTitle(std::string title) | sgl::Window | |
setVSync(bool vsync) | sgl::WindowGL | |
setWidth(int width) | sgl::Window | |
shouldClose() | sgl::Window | |
showInfoTitle() | sgl::Window | |
size | sgl::Window | protected |
swapBuffers() override | sgl::WindowGL | virtual |
sync(int fps) | sgl::Window | |
title | sgl::Window | protected |
update() | sgl::Window | |
Window(void) | sgl::Window | protected |
WindowGL(int width, int height, std::string title, bool vsync=false) | sgl::WindowGL | |
~Window(void) | sgl::Window |