SimpleGL
1.1.0
A framework for platform independent rendering
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Files | |
file | application_vk.cpp [code] |
file | backend_vk.cpp [code] |
file | batching_vk.cpp [code] |
file | command_buffer.cpp [code] |
file | debug_report.cpp [code] |
file | descriptor_set.cpp [code] |
file | framebuffer.cpp [code] |
file | glfw_window_vk.cpp [code] |
file | graphics_pipeline.cpp [code] |
file | logical_device.cpp [code] |
file | manager_vk.cpp [code] |
file | physical_device.cpp [code] |
file | render_pass.cpp [code] |
file | shader_module.cpp [code] |
file | surface.cpp [code] |
file | swapchain.cpp [code] |
file | synchronization.cpp [code] |
file | texture_image.cpp [code] |
file | vertex_buffer.cpp [code] |
file | vulkan_context.cpp [code] |
file | vulkan_instance.cpp [code] |