SimpleGL
1.1.0
A framework for platform independent rendering
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#include "SimpleGL_vk/physical_device.hpp"
#include <cstdlib>
#include <cstring>
#include <stdexcept>
#include <string>
#include <SimpleGL/logging.hpp>
#include "SimpleGL_vk/vulkan_context.hpp"
#include "SimpleGL_vk/vulkan_instance.hpp"
Go to the source code of this file.
Namespaces | |
sgl | |
Generic namespace for the SimpleGL framework. | |
This files contains the implementation of the physical_device.hpp header.
Definition in file physical_device.cpp.