SimpleGL
1.1.0
A framework for platform independent rendering
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Go to the source code of this file.
Classes | |
struct | sgl::DepthStencilBuffer |
This struct stores the data of a depth stencil buffer. More... | |
class | sgl::FramebufferVK |
This class wraps a Vulkan framebuffer. More... | |
Namespaces | |
sgl | |
Generic namespace for the SimpleGL framework. | |
This file contains a class to create a Vulkan framebuffer.
Definition in file framebuffer.hpp.