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SimpleGL
1.1.0
A framework for platform independent rendering
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This class wraps an OpenGL buffer object. More...
#include <vertex_buffer_object.hpp>
Public Member Functions | |
| Buffer (void) | |
| Generates a new buffer object. More... | |
| ~Buffer (void) | |
| Deletes the buffer object. More... | |
| GLuint | getHandle () |
| Returns the handle of the buffer object. More... | |
| void | bind (BufferTarget target) |
| Binds the buffer object with the specified target. More... | |
| void | uploadData (BufferTarget target, long size, float *data, BufferUsage usage) |
| Uploads the specified data to the buffer object. More... | |
| void | uploadData (BufferTarget target, long size, std::vector< float > data, BufferUsage usage) |
| Uploads the specified data to the buffer object. More... | |
| void | uploadData (BufferTarget target, long size, std::vector< glm::vec2 > data, BufferUsage usage) |
| Uploads the specified data to the buffer object. More... | |
| void | uploadData (BufferTarget target, long size, std::vector< glm::vec3 > data, BufferUsage usage) |
| Uploads the specified data to the buffer object. More... | |
| void | uploadData (BufferTarget target, long size, std::vector< glm::vec4 > data, BufferUsage usage) |
| Uploads the specified data to the buffer object. More... | |
| void | uploadData (BufferTarget target, long size, BufferUsage usage) |
| Uploads NULL data to the buffer object to allocate memory. More... | |
| void | uploadSubData (BufferTarget target, long offset, long size, float *data) |
| Uploads the specified data to the buffer object starting at the offset. More... | |
| void | uploadSubData (BufferTarget target, long offset, long size, std::vector< float > data) |
| Uploads the specified data to the buffer object starting at the offset. More... | |
| void | uploadSubData (BufferTarget target, long offset, long size, std::vector< glm::vec2 > data) |
| Uploads the specified data to the buffer object starting at the offset. More... | |
| void | uploadSubData (BufferTarget target, long offset, long size, std::vector< glm::vec3 > data) |
| Uploads the specified data to the buffer object starting at the offset. More... | |
| void | uploadSubData (BufferTarget target, long offset, long size, std::vector< glm::vec4 > data) |
| Uploads the specified data to the buffer object starting at the offset. More... | |
| void * | map (BufferTarget target, MapAccess access) |
| Maps the buffer object. More... | |
| void * | mapRange (BufferTarget target, long offset, long length, MapRangeAccess access) |
| Maps the buffer object starting at the offset. More... | |
| void | unmap (BufferTarget target) |
| Unmaps the buffer object. More... | |
This class wraps an OpenGL buffer object.
Definition at line 106 of file vertex_buffer_object.hpp.
| sgl::Buffer::Buffer | ( | void | ) |
Generates a new buffer object.
Definition at line 17 of file vertex_buffer_object.cpp.
| sgl::Buffer::~Buffer | ( | void | ) |
Deletes the buffer object.
Definition at line 21 of file vertex_buffer_object.cpp.
| void sgl::Buffer::bind | ( | BufferTarget | target | ) |
Binds the buffer object with the specified target.
| target | Target to bind. |
Definition at line 34 of file vertex_buffer_object.cpp.
| GLuint sgl::Buffer::getHandle | ( | ) |
Returns the handle of the buffer object.
Definition at line 30 of file vertex_buffer_object.cpp.
| void * sgl::Buffer::map | ( | BufferTarget | target, |
| MapAccess | access | ||
| ) |
Maps the buffer object.
| target | Target to map. |
| access | Access policy of the mapping. |
Definition at line 89 of file vertex_buffer_object.cpp.
| void * sgl::Buffer::mapRange | ( | BufferTarget | target, |
| long | offset, | ||
| long | length, | ||
| MapRangeAccess | access | ||
| ) |
Maps the buffer object starting at the offset.
| target | Target to map. |
| offset | Offset where the mapping should start. |
| length | Length of the mapping in bytes. |
| access | Access policy of the mapping. |
Definition at line 93 of file vertex_buffer_object.cpp.
| void sgl::Buffer::unmap | ( | BufferTarget | target | ) |
Unmaps the buffer object.
| target | Target to unmap. |
Definition at line 97 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadData | ( | BufferTarget | target, |
| long | size, | ||
| float * | data, | ||
| BufferUsage | usage | ||
| ) |
Uploads the specified data to the buffer object.
| target | Target to upload. |
| size | Size in bytes of the data to upload. |
| data | The data to upload as a float array. |
| usage | Usage of the data. |
Definition at line 45 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadData | ( | BufferTarget | target, |
| long | size, | ||
| std::vector< float > | data, | ||
| BufferUsage | usage | ||
| ) |
Uploads the specified data to the buffer object.
| target | Target to upload. |
| size | Size in bytes of the data to upload. |
| data | The data to upload as a float vector. |
| usage | Usage of the data. |
Definition at line 49 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadData | ( | BufferTarget | target, |
| long | size, | ||
| std::vector< glm::vec2 > | data, | ||
| BufferUsage | usage | ||
| ) |
Uploads the specified data to the buffer object.
| target | Target to upload. |
| size | Size in bytes of the data to upload. |
| data | The data to upload as a float vector. |
| usage | Usage of the data. |
Definition at line 53 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadData | ( | BufferTarget | target, |
| long | size, | ||
| std::vector< glm::vec3 > | data, | ||
| BufferUsage | usage | ||
| ) |
Uploads the specified data to the buffer object.
| target | Target to upload. |
| size | Size in bytes of the data to upload. |
| data | The data to upload as a float vector. |
| usage | Usage of the data. |
Definition at line 57 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadData | ( | BufferTarget | target, |
| long | size, | ||
| std::vector< glm::vec4 > | data, | ||
| BufferUsage | usage | ||
| ) |
Uploads the specified data to the buffer object.
| target | Target to upload. |
| size | Size in bytes of the data to upload. |
| data | The data to upload as a float vector. |
| usage | Usage of the data. |
Definition at line 61 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadData | ( | BufferTarget | target, |
| long | size, | ||
| BufferUsage | usage | ||
| ) |
Uploads NULL data to the buffer object to allocate memory.
| target | Target to upload. |
| size | Size in bytes of the data store. |
| usage | Usage of the data. |
Definition at line 65 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadSubData | ( | BufferTarget | target, |
| long | offset, | ||
| long | size, | ||
| float * | data | ||
| ) |
Uploads the specified data to the buffer object starting at the offset.
| target | Target to upload. |
| offset | Offset where the data should get uploaded in bytes. |
| size | Size in bytes of the data to upload. |
| data | The data to upload as a float array. |
Definition at line 69 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadSubData | ( | BufferTarget | target, |
| long | offset, | ||
| long | size, | ||
| std::vector< float > | data | ||
| ) |
Uploads the specified data to the buffer object starting at the offset.
| target | Target to upload. |
| offset | Offset where the data should get uploaded in bytes. |
| size | Size in bytes of the data to upload. |
| data | The data to upload as a float array. |
Definition at line 73 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadSubData | ( | BufferTarget | target, |
| long | offset, | ||
| long | size, | ||
| std::vector< glm::vec2 > | data | ||
| ) |
Uploads the specified data to the buffer object starting at the offset.
| target | Target to upload. |
| offset | Offset where the data should get uploaded in bytes. |
| size | Size in bytes of the data to upload. |
| data | The data to upload as a float array. |
Definition at line 77 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadSubData | ( | BufferTarget | target, |
| long | offset, | ||
| long | size, | ||
| std::vector< glm::vec3 > | data | ||
| ) |
Uploads the specified data to the buffer object starting at the offset.
| target | Target to upload. |
| offset | Offset where the data should get uploaded in bytes. |
| size | Size in bytes of the data to upload. |
| data | The data to upload as a float array. |
Definition at line 81 of file vertex_buffer_object.cpp.
| void sgl::Buffer::uploadSubData | ( | BufferTarget | target, |
| long | offset, | ||
| long | size, | ||
| std::vector< glm::vec4 > | data | ||
| ) |
Uploads the specified data to the buffer object starting at the offset.
| target | Target to upload. |
| offset | Offset where the data should get uploaded in bytes. |
| size | Size in bytes of the data to upload. |
| data | The data to upload as a float array. |
Definition at line 85 of file vertex_buffer_object.cpp.
1.8.11