SimpleGL
1.1.0
A framework for platform independent rendering
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This is the complete list of members for sgl::ShaderModuleManager, including all inherited members.
clear() override | sgl::ShaderModuleManager | virtual |
get(std::string name) | sgl::Manager< ShaderModule > | |
loadShaderModule(std::string path, std::string name, ShaderStageBit stageBit) | sgl::ShaderModuleManager | |
Manager(void) | sgl::Manager< ShaderModule > | protected |
objects | sgl::Manager< ShaderModule > | protected |
put(std::string name, ShaderModule *value) | sgl::Manager< ShaderModule > | |
remove(std::string name) override | sgl::ShaderModuleManager | virtual |
~Manager(void) | sgl::Manager< ShaderModule > |