SimpleGL
1.1.0
A framework for platform independent rendering
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This class provides methods for managing shader modules. More...
#include <manager_vk.hpp>
Public Member Functions | |
void | remove (std::string name) override |
Removes and disposes a shader module from the storage. More... | |
void | clear () override |
Removes all shader modules and disposes them. More... | |
ShaderModule * | loadShaderModule (std::string path, std::string name, ShaderStageBit stageBit) |
Loads a shader module from a binary file and stores it. More... | |
Public Member Functions inherited from sgl::Manager< ShaderModule > | |
~Manager (void) | |
Deletes a manager and disposes all managed objects. More... | |
void | put (std::string name, ShaderModule *value) |
Stores a object with specified name. More... | |
ShaderModule * | get (std::string name) |
Gets a managed object from the storage. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from sgl::Manager< ShaderModule > | |
Manager (void) | |
Initializes a new manager. More... | |
Protected Attributes inherited from sgl::Manager< ShaderModule > | |
std::map< std::string, ShaderModule * > | objects |
Contains the objects to manage. More... | |
This class provides methods for managing shader modules.
Definition at line 27 of file manager_vk.hpp.
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overridevirtual |
Removes all shader modules and disposes them.
Reimplemented from sgl::Manager< ShaderModule >.
Definition at line 30 of file manager_vk.cpp.
ShaderModule * sgl::ShaderModuleManager::loadShaderModule | ( | std::string | path, |
std::string | name, | ||
ShaderStageBit | stageBit | ||
) |
Loads a shader module from a binary file and stores it.
path | File path to the shader module binary source. |
name | The name of the shader module. |
stageBit | The shader stage flag bit. Either VERTEX_BIT or FRAGMENT_BIT. |
Definition at line 41 of file manager_vk.cpp.
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overridevirtual |
Removes and disposes a shader module from the storage.
name | The name of the shader module. |
Reimplemented from sgl::Manager< ShaderModule >.
Definition at line 21 of file manager_vk.cpp.