SimpleGL
1.1.0
A framework for platform independent rendering
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include
SimpleGL_Backend_OpenGL.hpp
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#ifndef SIMPLEGL_BACKEND_OPENGL_HPP
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#define SIMPLEGL_BACKEND_OPENGL_HPP
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/* SimpleGL core */
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#include <
SimpleGL_Core.hpp
>
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/* SimpleGL OpenGL backend */
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#include "
SimpleGL_gl/backend_gl.hpp
"
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#include "
SimpleGL_gl/application_gl.hpp
"
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#include "
SimpleGL_gl/glfw_window_gl.hpp
"
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#include "
SimpleGL_gl/batching_gl.hpp
"
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#include "
SimpleGL_gl/manager_gl.hpp
"
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/* OpenGL wrapper */
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#include "
SimpleGL_gl/gl_general.hpp
"
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#include "
SimpleGL_gl/vertex_array_object.hpp
"
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#include "
SimpleGL_gl/vertex_buffer_object.hpp
"
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#include "
SimpleGL_gl/shader_objects.hpp
"
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#include "
SimpleGL_gl/texture_object.hpp
"
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#include "
SimpleGL_gl/framebuffer_object.hpp
"
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#endif
/* SIMPLEGL_BACKEND_OPENGL_HPP */
batching_gl.hpp
texture_object.hpp
vertex_buffer_object.hpp
SimpleGL_Core.hpp
glfw_window_gl.hpp
shader_objects.hpp
backend_gl.hpp
framebuffer_object.hpp
application_gl.hpp
vertex_array_object.hpp
manager_gl.hpp
gl_general.hpp
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