SimpleGL
1.1.0
A framework for platform independent rendering
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- u -
UniformBuffer() :
sgl::UniformBuffer
unmap() :
sgl::Buffer
update() :
sgl::DescriptorSet
,
sgl::TimeUtil
,
sgl::Window
updateScene() :
sgl::Application
upload() :
sgl::TextureImage
,
sgl::UniformBuffer
,
sgl::VertexBuffer
uploadData() :
sgl::Buffer
uploadImage() :
sgl::Texture
uploadSubData() :
sgl::Buffer
use() :
sgl::ShaderProgram
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